Tribal Wars Statistieken: Wereld 30: Buildings
Gebouw | Max. level | Min. level | Hout | Leem | IJzer | Bevolking | Houtfactor | Leemfactor | IJzerfactor | Bevolkingsfactor | Basisbouwtijd | Bouwtijdsfactor |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Hoofdgebouw | 30 | 1 | 90 | 80 | 70 | 5 | 1.26 | 1.275 | 1.26 | 1.17 | 10:0 | 1.2 |
Kazerne | 25 | 0 | 200 | 170 | 90 | 7 | 1.26 | 1.28 | 1.26 | 1.17 | 20:0 | 1.2 |
Stal | 20 | 0 | 270 | 240 | 260 | 8 | 1.26 | 1.28 | 1.26 | 1.17 | 66:40 | 1.2 |
Werkplaats | 15 | 0 | 300 | 240 | 260 | 8 | 1.26 | 1.28 | 1.26 | 1.17 | 66:40 | 1.2 |
Kerk | 3 | 0 | 16000 | 20000 | 5000 | 5000 | 1.26 | 1.28 | 1.26 | 1.55 | 2055:20 | 1.2 |
Eerst Kerk | 1 | 0 | 160 | 200 | 50 | 5 | 1.26 | 1.28 | 1.26 | 1.55 | 90:40 | 1.2 |
Adelshoeve | 1 | 0 | 15000 | 25000 | 10000 | 80 | 2 | 2 | 2 | 1.17 | 6520:0 | 1.2 |
Smederij | 20 | 0 | 220 | 180 | 240 | 20 | 1.26 | 1.275 | 1.26 | 1.17 | 66:40 | 1.2 |
Verzamelpunt | 1 | 0 | 10 | 40 | 30 | 0 | 1.26 | 1.275 | 1.26 | 1.17 | 120:40 | 1.2 |
Standbeeld | 1 | 0 | 220 | 220 | 220 | 10 | 1.26 | 1.275 | 1.26 | 1.17 | 16:40 | 1.2 |
Markt | 25 | 0 | 100 | 100 | 100 | 20 | 1.26 | 1.275 | 1.26 | 1.17 | 30:0 | 1.2 |
Houthakkers | 30 | 0 | 50 | 60 | 40 | 5 | 1.25 | 1.275 | 1.245 | 1.155 | 10:0 | 1.2 |
Leemgroeve | 30 | 0 | 65 | 50 | 40 | 10 | 1.27 | 1.265 | 1.24 | 1.14 | 10:0 | 1.2 |
Ijzermijn | 30 | 0 | 75 | 65 | 70 | 10 | 1.252 | 1.275 | 1.24 | 1.17 | 12:0 | 1.2 |
Boerderij | 30 | 1 | 45 | 40 | 30 | 0 | 1.3 | 1.32 | 1.29 | 1 | 13:20 | 1.2 |
Opslagplaats | 30 | 1 | 60 | 50 | 40 | 0 | 1.265 | 1.27 | 1.245 | 1.15 | 11:20 | 1.2 |
Schuilplaats | 10 | 0 | 50 | 60 | 50 | 2 | 1.25 | 1.25 | 1.25 | 1.17 | 20:0 | 1.2 |
Muur | 20 | 0 | 50 | 100 | 20 | 5 | 1.26 | 1.275 | 1.26 | 1.17 | 40:0 | 1.2 |
Kerk
Level | Hout | Leem | IJzer | Bevolking na upgrade | Totale bevolking |
---|---|---|---|---|---|
1 | 16000 | 20000 | 5000 | 5000 | 5000 |
2 | 20160 | 25600 | 6300 | 2750 | 7750 |
3 | 25402 | 32768 | 7938 | 4263 | 12013 |
2024-05-04 09:21:37 CEST